/// <summary> /// /// </summary> /// <param name="teacher"></param> /// <param name="course"></param> public void CreateCourse(Teacher teacher, Course course) { ArchiveList.Add(new ArchiveItem() { CourseManager = new CourseProcessing() { Course = course, State = EnumState.Awaiting }, Teacher = teacher, StudentsAndRates = null }); }
private void LoadArchive(List <string> listFiles) { foreach (string file in listFiles) { IntPtr hArchive = new IntPtr(0); bool ret = SFileOpenArchive(file, 0, 0, ref hArchive); if (ret) { Archives.Add(file, hArchive); ArchiveList.Add(file, new MPQArchive(hArchive)); } } }
public void SetMap(Map map) { ArchiveList.Clear(); if (map == null) { return; } for (int i = 0; i < map.Rooms.Count; i++) { ArchiveList.Add(map.Rooms[i]); } ArchiveList.Add(map.Stage); if (map.Rooms.Count > 0) { SelectedScene = map.Rooms[0]; } }
/// <summary> /// /// </summary> /// <param name="item"></param> public void AddData(ArchiveItem item) => ArchiveList.Add(item);