public HeroArchetypeData(ArchetypeBase archetype, HeroData hero) { Id = Guid.NewGuid(); Base = archetype; this.hero = hero; AvailableAbilityList = new ArchetypeLeveledAbilityList(); InitializeArchetypeData(); }
public HeroArchetypeData(SaveData.HeroArchetypeSaveData archetypeSaveData, HeroData hero) { Id = archetypeSaveData.id; Base = ResourceManager.Instance.GetArchetypeBase(archetypeSaveData.archetypeId); this.hero = hero; AvailableAbilityList = new ArchetypeLeveledAbilityList(); InitializeArchetypeData(); foreach (var nodeSaveData in archetypeSaveData.nodeLevelData) { if (nodeSaveData.level == 0) { continue; } LoadNodeLevelsFromSave(Base.GetNode(nodeSaveData.nodeId), nodeLevels[nodeSaveData.nodeId], nodeSaveData.level); } }