//Initialize components void Start() { myStats = GetComponent <CharacterStats>(); archerAttack = GetComponent <ArcherAttack>(); playerController = Player.instance.playerController; playerMotor = GetComponent <PlayerMotor2>();; }
/* * initialize references to other scripts/gameobjects */ void Start() { player = Player.instance.transform; nav = GetComponent <NavMeshAgent> (); combat = GetComponent <CharacterCombat> (); playerNav = Player.instance.GetComponent <NavMeshAgent>(); archerAttack = GetComponent <ArcherAttack>(); anim = GetComponent <CharacterAnimator>(); }