public override void Unload() { instance = null; WeaponArtKey = null; ArcaneBar = null; _arcaneBarUserInterface = null; }
public override void Load() { instance = this; WeaponArtKey = RegisterHotKey("Weapon Art", "V"); if (!Main.dedServ) { ArcaneBar = new ArcaneResourceUI(); _arcaneBarUserInterface = new UserInterface(); _arcaneBarUserInterface.SetState(ArcaneBar); } }