public static ArcMeshGen Instance() { if (instance == null) { instance = GameObject.Find("MeshGen").GetComponent <ArcMeshGen>(); } return(instance); }
// Start is called before the first frame update protected override void Start() { base.Start(); lsysController = LSystemController.Instance(); meshgen = ArcMeshGen.Instance(); int i = 0; foreach (char symbol in lsysController.Symbols) { lookup.Add(symbol, Materials[i]); i++; } }