Exemple #1
0
        private Vector3 GetMarkerWorldPosition(int id)
        {
            var marker = ArMarkers.Get(id);

            //var marker = _markers.FirstOrDefault((m) => m.id == id);
            //var surface = SurfaceManager.Instance.Get(SurfaceName);

            if (marker == null)
            {
                // should never happen, in theory
                Debug.Log("Unable to find marker " + id);
                return(Vector3.zero);
            }

            return(marker.transform.position);

            //var worldOffsetFromTopLeft = marker.GetUnityPosition(surface);
            //var localOffsetFromTopLeft = surface.Rotation * worldOffsetFromTopLeft;

            //return surface.GetCornerPosition(Corner.TopLeft) + localOffsetFromTopLeft;
        }