Exemple #1
0
    private ApplyTag CreateTag(int insId)
    {
        ApplyTag tag = Instantiate(applyTagPrefab, ScrollView.Content);

        tag.FirstSetup(insId);

        return(tag);
    }
Exemple #2
0
    private void LoadAllRequest()
    {
        ReadOnlyCollection <GuildMemberRow> members = guildSys.GuildTable.ReadOnlyRows;

        int count = members.Count;

        for (int i = 0; i < count; i++)
        {
            int      capture = i;
            ApplyTag tag     = PoolTag.GetItem();

            tag.UserName.text            = members[capture].NameInGame;
            tag.AcceptBtn.OnClickEvents += () => S_ACCEPT_APPLY(members[capture]);
            tag.RejectBtn.OnClickEvents += () => S_REJECT_APPLY(members[capture]);

            CatchingTags.Enqueue(tag);
            tag.gameObject.SetActive(true);
        }
    }