// TODO: This should be a packet! public void IlluminateThis() { var req = new ApplyIlluminateSpellRequest { coord = parentCell.gridPos, }; stateManager.Request(req); }
// send a request to the opponent's or not grid public override void Request(Cell cell, StateManager sm) { var req = new ApplyIlluminateSpellRequest { coord = cell.gridPos }; sm.Request(req); }
// TODO: this should be a packet! public void IlluminateNext() { currentVecIndex++; var req = new ApplyIlluminateSpellRequest { coord = currentCell.gridPos, }; stateManager.Request(req); }