/// <summary>
        /// The appsink has received a buffer
        /// </summary>
        static void NewSample(object o, NewSampleArgs args)
        {
            AppSink sink = o as AppSink;

            // Retrieve the buffer
            using (var sample = sink.PullSample())
            {
                if (sample == null)
                {
                    return;
                }
                // The only thing we do in this example is print a * to indicate a received buffer
                Console.Write("* ");
                sample.Dispose();
            }
        }
Exemple #2
0
 private void Videosink_NewSample(object o, NewSampleArgs args)
 {
     using (var sample = videosink.PullSample())
         PushImage(sample);
 }