public AppMain.NNS_MOTION_KEY_Class16 Assign(AppMain.NNS_MOTION_KEY_Class16 motionKey) { if (this != motionKey) { this.Frame = motionKey.Frame; this.Value = motionKey.Value; } return(this); }
public void Assign(AppMain.GMS_EFFECT_CREATE_PARAM param) { this.ame_idx = param.ame_idx; this.pos_type = param.pos_type; this.init_flag = param.init_flag; this.disp_ofst.Assign(param.disp_ofst); this.disp_rot = param.disp_rot; this.scale = param.scale; this.main_func = param.main_func; this.model_idx = param.model_idx; }
public GMS_EFFECT_CREATE_PARAM( int ame_idx, uint pos_type, uint init_flag, AppMain.NNS_VECTOR disp_ofst, AppMain.NNS_ROTATE_A16 disp_rot, float scale, AppMain.MPP_VOID_OBS_OBJECT_WORK main_func, int model_idx) { this.ame_idx = ame_idx; this.pos_type = pos_type; this.init_flag = init_flag; this.disp_ofst = new AppMain.NNS_VECTOR(); this.disp_ofst.Assign(disp_ofst); this.disp_rot = disp_rot; this.scale = scale; this.main_func = main_func; this.model_idx = model_idx; }
public GMS_EFFECT_CREATE_PARAM() { this.disp_ofst = new AppMain.NNS_VECTOR(); this.disp_rot = new AppMain.NNS_ROTATE_A16(); }
public NNS_MOTION_KEY_Class16(AppMain.NNS_MOTION_KEY_Class16 motionKey) { this.Frame = motionKey.Frame; this.Value = motionKey.Value; }