private bool CheckWin(out int winIdx) { winIdx = -1; var final9 = wheel_.GetFinal9(); int id0 = WinLineCells[0]; int id1 = WinLineCells[1]; int id2 = WinLineCells[2]; if ((final9[id0] == final9[id1]) && (final9[id1] == final9[id2])) { // All 3 are equal winIdx = final9[id0]; AppLog.StaticLogInfo("Matched 3: {0}", winIdx); return(true); } return(false); }
void SetGameState(SpinStateEnum newState) { AppLog.StaticLogInfo("Setting new game state: {0}", newState); SpinState = newState; }