public void Start()
 {
     keyStates     = new AppKeyStates();
     cameraInScene = GameObject.Find("OverworldCam");
     camTransform  = cameraInScene.GetComponent <Transform>();
     lastMousePSet = false;
     camVel        = new Vector3();
 }
Exemple #2
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 public FitrisShape(int size, AppKeyStates gameKeyStates)
 {
     this.keyStates       = gameKeyStates;
     this.moveTimer       = new Timer(1);
     this.moveTimer.value = 0;
     this.blocks          = new FitrisBlock[BoardLogic.MAX_SHAPE_COUNT];
     for (int i = 0; i < this.blocks.Length; ++i)
     {
         this.blocks[i] = new FitrisBlock();
     }
     this.count             = size;
     this.wasHitByExplosive = false;
 }