public void Configure(IApplicationBuilder app, IHostingEnvironment env, ILoggerFactory loggerFactory) { AppInitialization.InitializeApplication(app); app.UseCors("All"); loggerFactory.AddConsole(Configuration.GetSection("Logging")); loggerFactory.AddDebug(); app.UseMvc(); }
/// <summary> /// Initialize the App launch. /// </summary> /// <returns>The AppShell of the app.</returns> private async Task <AppShell> Initialize() { var shell = Window.Current.Content as AppShell; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (shell == null) { UnityBootstrapper.Init(); UnityBootstrapper.ConfigureRegistries(); await AppInitialization.DoInitialization(); // Create a AppShell to act as the navigation context and navigate to the first page shell = new AppShell() { // Set the default language Language = ApplicationLanguages.Languages[0] }; shell.AppFrame.NavigationFailed += OnNavigationFailed; } return(shell); }
public void Configure(IApplicationBuilder app, IHostingEnvironment env, ILoggerFactory loggerFactory) { AppInitialization.InitializeApplication(app, env, loggerFactory); }
/// <summary> /// Invoked when the application is activated through sharing association. /// </summary> /// <param name="args">Event data for the event.</param> protected override async void OnShareTargetActivated(ShareTargetActivatedEventArgs args) { IAppEnvironment mainAppEnvironment = null; IUploadFinishedHandler mainUploadFinishedHandler = null; if (UnityBootstrapper.Container != null) { // We need to save the app environment from the current app. mainAppEnvironment = ServiceLocator.Current.GetInstance <IAppEnvironment>(); mainUploadFinishedHandler = ServiceLocator.Current.GetInstance <IUploadFinishedHandler>(); } else { // We only configure unity if the main app is not already launched. UnityBootstrapper.Init(); UnityBootstrapper.ConfigureRegistries(); } // Overwrite existing app environment instance. UnityBootstrapper.Container.RegisterInstance(typeof(IAppEnvironment), new AppEnvironment()); // Do initializations, trying restoring current user into the // provided app environment. await AppInitialization.DoInitializations(); // Overwrite existing upload finished handler to make sure, the app // does not navigate to the categories page after successful upload, // but closes the share target window instead. var uploadFinishedHandler = new ShareTargetUploadFinishedHandler(() => { // Restore original app environment. if (mainAppEnvironment != null) { UnityBootstrapper.Container.RegisterInstance(typeof(IAppEnvironment), mainAppEnvironment); } // Restore original upload finished handler. if (mainUploadFinishedHandler != null) { var uploadFinishedHandlerType = mainUploadFinishedHandler.GetType(); UnityBootstrapper.Container.RegisterType(typeof(IUploadFinishedHandler), uploadFinishedHandlerType); } args.ShareOperation.ReportCompleted(); }); UnityBootstrapper.Container.RegisterInstance(typeof(IUploadFinishedHandler), uploadFinishedHandler); // Access data that has been shared. var data = args.ShareOperation.Data; if (data.Contains(StandardDataFormats.StorageItems)) { try { var items = await data.GetStorageItemsAsync(); // We expect the shared data to be a StorageFile. var file = items.FirstOrDefault() as StorageFile; if (file != null) { GetOrCreateRootFrame(); var navigationFacade = ServiceLocator.Current.GetInstance <INavigationFacade>(); navigationFacade.NavigateToCropView(file); Window.Current.Activate(); } } catch (Exception) { args.ShareOperation.ReportCompleted(); } } }
public SetupModeRequirementHandler(AppInitialization init) { this.init = init; }
public IndexModel(UserManager <User> userManager, IdentityContext identityContext, AppInitialization appInitialization) { this.userManager = userManager; this.identityContext = identityContext; this.appInitialization = appInitialization; }