private void Awake()
    {
        this.animator       = GetComponent <Animator>();
        this.boxCollider    = GetComponent <BoxCollider2D>();
        this.rigidBody      = GetComponent <Rigidbody2D>();
        this.spriteRendered = GetComponent <SpriteRenderer>();
        this.tag            = "Player";


        this.PlayerNumber = AppController.AddPlayer(this);
    }