private async void MakeAvailable() { // TODO: this is incredibly nasty and should definitely not be here over pretty much any other location AllColors = await ApiItem.CallForManyAsync <DyeColor>("/v2/colors?ids=all", 5.Days(), true); // Add tab with settings in the main Blish HUD window GameService.Director.BlishHudWindow.AddTab("Mouse Usability", GameService.Content.GetTexture("mouse-icon"), BuildSettingPanel()); }