void AbilitiesManagement(int Level, bool isSmall, bool isMedium, bool isLarge)
    {
        foreach (GameObject item in Aoes_Pools)
        {
            if (item.transform.GetChild(0).GetComponent <AoeManager>())
            {
                AoeManager am = item.transform.GetChild(0).GetComponent <AoeManager>();

                if (am.Level == Level && !item.gameObject.activeInHierarchy)
                {
                    item.SetActive(true);

                    am.OnBeingCast(SingleTarget_Position);

                    return;
                }
                else
                {
                }
            }
        }
    }
    public void TargetOnSpecificSpotsPattern(Vector3 _spot, int Level)
    {
        foreach (GameObject item in Aoes_Pools)
        {
            if (item.transform.GetChild(0).GetComponent <AoeManager>())
            {
                AoeManager am = item.transform.GetChild(0).GetComponent <AoeManager>();

                if (am.Level == Level && !item.gameObject.activeInHierarchy)
                {
                    item.SetActive(true);

                    am.OnBeingCast(_spot);

                    return;
                }
                else
                {
                }
            }
        }
    }