Exemple #1
0
        private static void LoadMenuOKTW()
        {
            drawMenu = Config.AddSubMenu("Draw");
            drawMenu.Add("qRange", new CheckBox("Q range"));
            drawMenu.Add("wRange", new CheckBox("W range"));
            drawMenu.Add("eRange", new CheckBox("E range"));
            drawMenu.Add("rRange", new CheckBox("R range"));
            drawMenu.Add("onlyRdy", new CheckBox("Draw only ready spells"));

            QMenu = Config.AddSubMenu("Q Config");
            QMenu.Add("autoQ", new CheckBox("Auto Q"));
            QMenu.Add("AGCQ", new CheckBox("Q gapcloser"));
            QMenu.Add("harrasQ", new CheckBox("Harass Q"));
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team))
            {
                QMenu.Add("haras" + enemy.NetworkId, new CheckBox("Harass :" + enemy.ChampionName));
            }

            WMenu = Config.AddSubMenu("W Config");
            WMenu.Add("autoW", new CheckBox("Auto W"));
            WMenu.Add("AGCW", new CheckBox("AntiGapcloser W"));
            WMenu.Add("inter", new CheckBox("OnPossibleToInterrupt W"));

            EMenu = Config.AddSubMenu("E Config");
            EMenu.Add("autoE", new CheckBox("Auto E"));

            RMenu = Config.AddSubMenu("R Config");
            RMenu.Add("autoR", new CheckBox("Auto R"));

            FarmMenu = Config.AddSubMenu("Farm");
            FarmMenu.Add("farmE", new CheckBox("Lane clear E"));
            FarmMenu.Add("farmR", new CheckBox("Lane clear R"));
            FarmMenu.Add("Mana", new Slider("LaneClear Mana", 80));
            FarmMenu.Add("LCminions", new Slider("LaneClear minimum minions", 2, 0, 10));
            FarmMenu.Add("jungleQ", new CheckBox("Jungle clear Q"));
            FarmMenu.Add("jungleW", new CheckBox("Jungle clear W"));
            FarmMenu.Add("jungleE", new CheckBox("Jungle clear E"));
            FarmMenu.Add("jungleR", new CheckBox("Jungle clear R"));

            AniviaMenu = Config.AddSubMenu(Player.ChampionName);
            AniviaMenu.Add("AACombo", new CheckBox("Disable AA if can use E"));
        }
Exemple #2
0
        private static void LoadMenuOKTW()
        {
            drawMenu = Config.AddSubMenu("线圈");
            drawMenu.Add("qRange", new CheckBox("Q 范围"));
            drawMenu.Add("wRange", new CheckBox("W 范围"));
            drawMenu.Add("eRange", new CheckBox("E 范围"));
            drawMenu.Add("rRange", new CheckBox("R 范围"));
            drawMenu.Add("onlyRdy", new CheckBox("只显示无冷却技能"));

            QMenu = Config.AddSubMenu("Q 设置");
            QMenu.Add("autoQ", new CheckBox("自动 Q"));
            QMenu.Add("AGCQ", new CheckBox("Q 防突进"));
            QMenu.Add("harrasQ", new CheckBox("骚扰 Q"));
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team))
            {
                QMenu.Add("haras" + enemy.NetworkId, new CheckBox("骚扰 :" + enemy.ChampionName));
            }

            WMenu = Config.AddSubMenu("W 设置");
            WMenu.Add("autoW", new CheckBox("自动 W"));
            WMenu.Add("AGCW", new CheckBox("防突进 W"));
            WMenu.Add("inter", new CheckBox("可打断技能的目标 W"));

            EMenu = Config.AddSubMenu("E 设置");
            EMenu.Add("autoE", new CheckBox("自动 E"));

            RMenu = Config.AddSubMenu("R 设置");
            RMenu.Add("autoR", new CheckBox("自动 R"));

            FarmMenu = Config.AddSubMenu("农兵");
            FarmMenu.Add("farmE", new CheckBox("清线 E"));
            FarmMenu.Add("farmR", new CheckBox("清线 R"));
            FarmMenu.Add("Mana", new Slider("清线蓝量", 80));
            FarmMenu.Add("LCminions", new Slider("清线最低小兵数量", 2, 0, 10));
            FarmMenu.Add("jungleQ", new CheckBox("清野 Q"));
            FarmMenu.Add("jungleW", new CheckBox("清野 W"));
            FarmMenu.Add("jungleE", new CheckBox("清野 E"));
            FarmMenu.Add("jungleR", new CheckBox("清野 R"));

            AniviaMenu = Config.AddSubMenu(Player.ChampionName);
            AniviaMenu.Add("AACombo", new CheckBox("E无冷却时,屏蔽普攻"));
        }