//Při načtení private void Main_Load(object sender, EventArgs e) { this.WindowState = FormWindowState.Maximized; LoadBackground(); LoadAccount(); LoadAnime(); AnimeS_BT01.Focus(); AnimeS_BT01.Select(); AnimeS.MouseWheel += new MouseEventHandler(AnimeS_MouseWheel); }
//Výběr dalšího controlu private void ControlSelect() { if (TabStop > 3) { TabStop = 0; } if (TabStop < 0) { TabStop = 3; } switch (TabStop) { case 0: AnimeS_BT01.Focus(); AnimeS_BT01.Select(); break; case 1: AnimeS.Focus(); AnimeS.Select(); break; case 2: AnimeS_BT02.Focus(); AnimeS_BT02.Select(); break; case 3: Episodes.Focus(); Episodes.Select(); break; } }