Exemple #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (animatorValueChanger)
     {
         animatorValueChanger.boolParam = true;
         animatorValueChanger.SetValue();
     }
 }
Exemple #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (LevelMgr.instance.GetStateValue("KeyCollected") >= 2)
     {
         AnimatorModifier.SetValue();
         Destroy(gameObject);
     }
 }
Exemple #3
0
 private void OnTriggerEnter(Collider other)
 {
     AnimatorValueModifier.intParam = 1;
     AnimatorValueModifier.SetValue();
 }