public void DoRoll() { mAnimatorManager.RollState(); }
/// <summary> /// 翻滚 /// </summary> /// <param name="go"></param> void OnClickRoll(GameObject go) { mAnimator.RollState(); }
public void DoRoll() { mAnimatorManager.RollState(); }
/// <summary> /// 翻滚 /// </summary> /// <param name="go"></param> void OnClickRoll(GameObject go) { mAnimator.RollState(); }