private void TestAnimationFloatProperty() { float value = 0; Assert.IsTrue(animationInstance.SetFloat(floatProperty, 250.5f)); if (animationInstance.GetFloat(floatProperty, ref value)) { Debug.AddOnScreenMessage(-1, 30.0f, Color.LimeGreen, value.GetType() + " animation property value retrieved: " + value); } else { Debug.AddOnScreenMessage(-1, 30.0f, Color.Red, value.GetType() + " animation property value retrievement failed!"); } }