public override void Get(string table, int index, DictionaryStringString items) { if (table == "nodes") { Node k = m.nodes[index]; items.Set("name", k.name); items.Set("paren", k.parentName); items.Set("x", p.FloatToString(k.posx)); items.Set("y", p.FloatToString(k.posy)); items.Set("z", p.FloatToString(k.posz)); items.Set("rotx", p.FloatToString(k.rotatex)); items.Set("roty", p.FloatToString(k.rotatey)); items.Set("rotz", p.FloatToString(k.rotatez)); items.Set("sizex", p.FloatToString(k.sizex)); items.Set("sizey", p.FloatToString(k.sizey)); items.Set("sizez", p.FloatToString(k.sizez)); items.Set("u", p.FloatToString(k.u)); items.Set("v", p.FloatToString(k.v)); items.Set("pivx", p.FloatToString(k.pivotx)); items.Set("pivy", p.FloatToString(k.pivoty)); items.Set("pivz", p.FloatToString(k.pivotz)); items.Set("scalx", p.FloatToString(k.scalex)); items.Set("scaly", p.FloatToString(k.scaley)); items.Set("scalz", p.FloatToString(k.scalez)); items.Set("head", p.FloatToString(k.head)); } if (table == "keyframes") { Keyframe k = m.keyframes[index]; items.Set("anim", k.animationName); items.Set("node", k.nodeName); items.Set("frame", p.FloatToString(k.frame)); items.Set("type", KeyframeType.GetName(k.frame)); items.Set("x", p.FloatToString(k.x)); items.Set("y", p.FloatToString(k.y)); items.Set("z", p.FloatToString(k.z)); } if (table == "animations") { Animation k = m.animations[index]; items.Set("name", k.name); items.Set("len", p.FloatToString(k.length)); } if (table == "global") { AnimationGlobal global = m.global; items.Set("texw", p.FloatToString(global.texw)); items.Set("texh", p.FloatToString(global.texh)); } }
public AnimatedModel() { global = new AnimationGlobal(); }
public override void Set(string table, int index, string column, string value) { if (table == "nodes") { if (index >= m.nodesCount) { m.nodesCount = index + 1; } if (m.nodes[index] == null) { m.nodes[index] = new Node(); } Node k = m.nodes[index]; if (column == "name") { k.name = value; } if (column == "paren") { k.parentName = value; } if (column == "x") { k.posx = FloatParse(value); } if (column == "y") { k.posy = FloatParse(value); } if (column == "z") { k.posz = FloatParse(value); } if (column == "rotx") { k.rotatex = FloatParse(value); } if (column == "roty") { k.rotatey = FloatParse(value); } if (column == "rotz") { k.rotatez = FloatParse(value); } if (column == "sizex") { k.sizex = FloatParse(value); } if (column == "sizey") { k.sizey = FloatParse(value); } if (column == "sizez") { k.sizez = FloatParse(value); } if (column == "u") { k.u = FloatParse(value); } if (column == "v") { k.v = FloatParse(value); } if (column == "pivx") { k.pivotx = FloatParse(value); } if (column == "pivy") { k.pivoty = FloatParse(value); } if (column == "pivz") { k.pivotz = FloatParse(value); } if (column == "scalx") { k.scalex = FloatParse(value); } if (column == "scaly") { k.scaley = FloatParse(value); } if (column == "scalz") { k.scalez = FloatParse(value); } if (column == "head") { k.head = FloatParse(value); } } if (table == "keyframes") { if (index >= m.keyframesCount) { m.keyframesCount = index + 1; } if (m.keyframes[index] == null) { m.keyframes[index] = new Keyframe(); } Keyframe k = m.keyframes[index]; if (column == "anim") { k.animationName = value; } if (column == "node") { k.nodeName = value; } if (column == "frame") { k.frame = IntParse(value); } if (column == "type") { k.keyframeType = KeyframeType.GetValue(value); } if (column == "x") { k.x = FloatParse(value); } if (column == "y") { k.y = FloatParse(value); } if (column == "z") { k.z = FloatParse(value); } } if (table == "animations") { if (index >= m.animationsCount) { m.animationsCount = index + 1; } if (m.animations[index] == null) { m.animations[index] = new Animation(); } Animation k = m.animations[index]; if (column == "name") { k.name = value; } if (column == "len") { k.length = IntParse(value); } } if (table == "global") { AnimationGlobal global = m.global; if (column == "texw") { global.texw = IntParse(value); } if (column == "texh") { global.texh = IntParse(value); } } }
public AnimatedModel() { global = new AnimationGlobal(); }