public static void editAnimation(Texture2D[] s, string n, float f, int w, bool p) { AnimationEditor.animationWindow = (AnimationEditor)EditorWindow.GetWindow(typeof(AnimationEditor), true); animationWindow.setHighlight(); AnimationEditor.animationWindow.ShowUtility(); animationWindow.populateAnimation(s, n, f, w, p); }
void OpenAnimationEditor(string name) { AnimationEditor window = (AnimationEditor)EditorWindow.GetWindow(typeof(AnimationEditor)); window.Show(); window.CreateNewAsset("Asset/Animations"); window.emp = asset.employeeList[viewIndex - 1]; window.SetAnimationName(name); window.animationString = name; }
public void InitializeRendering(AnimationEditor editor, DeviceManager deviceManager, WadMoveable skin) { if (LicenseManager.UsageMode != LicenseUsageMode.Runtime) { return; } base.InitializeRendering(deviceManager.Device, Configuration.RenderingItem_Antialias); ResetCamera(); _editor = editor; _wadRenderer = new WadRenderer(deviceManager.___LegacyDevice); _model = _wadRenderer.GetMoveable(editor.Moveable); Configuration = _editor.Tool.Configuration; if (skin != null) { _skinModel = _wadRenderer.GetMoveable(skin); } // Actual "InitializeRendering" _fontTexture = Device.CreateTextureAllocator(new RenderingTextureAllocator.Description { Size = new VectorInt3(512, 512, 2) }); _fontDefault = Device.CreateFont(new RenderingFont.Description { FontName = "Segoe UI", FontSize = 24, FontIsBold = true, TextureAllocator = _fontTexture }); // Legacy rendering { _device = deviceManager.___LegacyDevice; _deviceManager = deviceManager; new BasicEffect(_device); // This effect is used for editor special meshes like sinks, cameras, light meshes, etc SharpDX.Direct3D11.RasterizerStateDescription renderStateDesc = new SharpDX.Direct3D11.RasterizerStateDescription { CullMode = SharpDX.Direct3D11.CullMode.None, DepthBias = 0, DepthBiasClamp = 0, FillMode = SharpDX.Direct3D11.FillMode.Wireframe, IsAntialiasedLineEnabled = true, IsDepthClipEnabled = true, IsFrontCounterClockwise = false, IsMultisampleEnabled = true, IsScissorEnabled = false, SlopeScaledDepthBias = 0 }; _rasterizerWireframe = RasterizerState.New(deviceManager.___LegacyDevice, renderStateDesc); _gizmo = new GizmoAnimationEditor(editor, _device, _deviceManager.___LegacyEffects["Solid"], this); _plane = GeometricPrimitive.GridPlane.New(_device, 8, 4); } }
private ThemeContentProvider.SystemThemeContentProvider GetCachedThemeContent(Dictionary <ThemeContentProvider.PlatformSpecificDocumentReference, ThemeContentProvider.SystemThemeContentProvider> themeCache, ThemeManager manager, IProjectContext projectContext, DocumentReference reference, IAssembly themeAssembly, string themeAssemblyPath, ITextBufferService textBufferService) { ThemeContentProvider.PlatformSpecificDocumentReference key = new ThemeContentProvider.PlatformSpecificDocumentReference(reference, projectContext != null ? projectContext.TargetFramework : (FrameworkName)null); ThemeContentProvider.SystemThemeContentProvider themeContentProvider; if (!themeCache.TryGetValue(key, out themeContentProvider)) { Encoding encoding; ITextBuffer textBuffer = themeAssembly != null?ThemeManager.LoadResource(themeAssembly, themeAssemblyPath, textBufferService, out encoding) : ThemeContentProvider.LoadReference(reference, textBufferService, out encoding); IDocumentLocator documentLocator = DocumentReferenceLocator.GetDocumentLocator(reference); IDocumentContext userContext = projectContext == null ? (IDocumentContext)null : (IDocumentContext) new DocumentContext(projectContext, documentLocator); XamlDocument theme = manager.GetTheme(documentLocator, themeAssembly != null, userContext, textBuffer, encoding); if (theme != null) { bool flag1 = false; try { if (projectContext != null) { if (!projectContext.IsCapabilitySet(PlatformCapability.IsWpf)) { if (themeAssembly != null) { bool flag2 = false; foreach (IAssembly assembly in (projectContext.Platform.Metadata as PlatformTypes).DefaultAssemblyReferences) { if (assembly == themeAssembly) { flag2 = true; break; } } if (flag2) { flag1 = true; AnimationEditor.ConvertFromToAnimations(theme.RootNode); } } } } } catch { if (flag1) { theme = manager.GetTheme(documentLocator, themeAssembly != null, userContext, textBuffer, encoding); } } themeContentProvider = new ThemeContentProvider.SystemThemeContentProvider(this.designerContext, theme); themeCache[key] = themeContentProvider; } } return(themeContentProvider); }
private static AnimatorInterface WizardAnimationPopupMecanim(string _title, ICECreatureControl _control, AnimatorInterface _animator_data) { Animator m_animator = _control.GetComponent <Animator>(); if (m_animator != null && m_animator.enabled == true && m_animator.runtimeAnimatorController != null && m_animator.avatar != null) { if (!EditorApplication.isPlaying) { _animator_data.Type = AnimatorControlType.DIRECT; ICEEditorLayout.BeginHorizontal(); _animator_data.Index = AnimationEditor.AnimatorIntPopupBase(m_animator, _animator_data.Index, _title); ICEEditorLayout.EndHorizontal(); if (AnimationTools.GetAnimationClipCount(m_animator) == 0) { Info.Warning(Info.BEHAVIOUR_ANIMATION_ANIMATOR_ERROR_NO_CLIPS); } else { AnimationClip _animation_clip = AnimationTools.GetAnimationClipByIndex(m_animator, _animator_data.Index); if (_animation_clip != null) { if (_animator_data.Name != _animation_clip.name) { _animator_data.Init(); } _animation_clip.wrapMode = WrapMode.Loop; _animation_clip.legacy = false; _animator_data.StateName = AnimationEditor.GetAnimatorStateName(m_animator, _animation_clip.name); _animator_data.Name = _animation_clip.name; _animator_data.Length = _animation_clip.length; _animator_data.Speed = 1; _animator_data.TransitionDuration = 0.05f; } } } else { ICEEditorLayout.Label("Name", "Animation name.", _animator_data.Name); } } else { } return(_animator_data); }
public override void Execute() { AnimationEditor animationEditor = this.SceneViewModel.AnimationEditor; SceneElement pathTarget = this.GetPathTarget(this.SceneViewModel.ElementSelectionSet); BaseFrameworkElement frameworkElement = (BaseFrameworkElement)this.GetAnimationTarget(this.SceneViewModel.ElementSelectionSet); if (frameworkElement == null) { SceneElement root = this.SceneViewModel.ActiveEditingContainer as SceneElement; if (root != null) { frameworkElement = PathTargetDialog.ChooseMotionPathTarget(root, pathTarget); } } if (frameworkElement == null) { return; } PathGeometry geometry = PathConversionHelper.ConvertToPathGeometry(pathTarget); if (PathGeometryUtilities.TotalSegmentCount(geometry) == 0) { this.DesignerContext.MessageDisplayService.ShowError(StringTable.ConvertToMotionPathNoSegmentsMessage); } else { using (SceneEditTransaction editTransaction = this.SceneViewModel.CreateEditTransaction(StringTable.ConvertToMotionPathUndo, false)) { StoryboardTimelineSceneNode targetTimeline = this.GetTargetTimeline(); if (targetTimeline == null) { this.SceneViewModel.AnimationEditor.CreateNewTimeline(TriggerCreateBehavior.Default); } else if (targetTimeline != this.SceneViewModel.ActiveStoryboardTimeline) { this.SceneViewModel.SetActiveStoryboardTimeline(targetTimeline.StoryboardContainer, targetTimeline, (TriggerBaseNode)null); } this.SceneViewModel.ElementSelectionSet.Clear(); Point elementCoordinates = frameworkElement.RenderTransformOriginInElementCoordinates; Matrix matrix = new TranslateTransform(-elementCoordinates.X, -elementCoordinates.Y).Value; Transform transform = (Transform) new MatrixTransform(pathTarget.GetComputedTransformToElement((SceneElement)frameworkElement) * frameworkElement.GetEffectiveRenderTransform(false) * matrix); PathGeometry path = PathGeometryUtilities.TransformGeometry((System.Windows.Media.Geometry)geometry, transform); double animationTime = animationEditor.AnimationTime; animationEditor.SetMotionPath((SceneElement)frameworkElement, path, new double?(animationTime), new double?(animationTime + 2.0)); this.SceneViewModel.ElementSelectionSet.SetSelection((SceneElement)frameworkElement); editTransaction.Commit(); } } }
private static AnimationInterface WizardAnimationPopupLegacy(string _title, ICECreatureControl _control, AnimationInterface _animation_data) { Animation m_animation = _control.GetComponentInChildren <Animation>(); if (m_animation != null && m_animation.enabled == true) { if (EditorApplication.isPlaying) { EditorGUILayout.LabelField("Name", _animation_data.Name); } else { _animation_data.Name = AnimationEditor.AnimationPopupBase(m_animation, _animation_data.Name, _title); AnimationState _state = AnimationTools.GetAnimationStateByName(_control.gameObject, _animation_data.Name); if (_state != null) { if (_state.clip != null) { _state.clip.legacy = true; } if (_animation_data.Name != _state.name) { _animation_data.Name = _state.name; _animation_data.Length = _state.length; _animation_data.Speed = _state.speed; _animation_data.TransitionDuration = 0.25f; _animation_data.wrapMode = _state.wrapMode; _animation_data.Length = _state.length; _animation_data.DefaultSpeed = _state.speed; _animation_data.DefaultWrapMode = _state.wrapMode; } } } } else { EditorGUILayout.HelpBox("Check your Animation Component", MessageType.Warning); } return(_animation_data); }
public AnchorPlacingWindow(AnimationEditor parent, AnimatedTexture anim) : base("Anchor Placer") { _parent = parent; _anim = anim; // Ensure anchor array length is correct. // It's possible for more frames to be added after initial initialization. Vector2[] anchorArray = _anim.Anchors; if (anchorArray.Length <= _anim.TotalFrames) { Array.Resize(ref anchorArray, _anim.TotalFrames + 1); _anim.Anchors = anchorArray; } if (_parent.AnimController != null) { anchorArray = _parent.AnimController.MirrorXAnchors; if (anchorArray != null && anchorArray.Length <= _anim.TotalFrames) { Array.Resize(ref anchorArray, _anim.TotalFrames + 1); _parent.AnimController.MirrorXAnchors = anchorArray; } } }
public FrameOrderWindow(AnimationEditor parent, AnimatedTexture anim) : base("Frame Order") { _parent = parent; _anim = anim; _font = Engine.AssetLoader.Get <FontAsset>("debugFont.otf"); }
public AnchorPlacer(AnimationEditor parent, AnimatedTexture anim) : base("Anchor Placer") { _parent = parent; _anim = anim; }
void saveAnimation() { EditorUtility.UnloadUnusedAssetsIgnoreManagedReferences(); AtlasBuilder.addAnimationToAtlas(animName, sprites, fps, wrapmode, playOnWake); if(animationWindow) animationWindow.Close(); else { animationWindow = (AnimationEditor)EditorWindow.GetWindow( typeof(AnimationEditor), true); animationWindow.Close(); } }
public AnimationCreateFrom(AnimationEditor parent, Action <Vector2, Vector2> callback, Action <int, int> callbackRc) : base("Animation, Create From:") { _parent = parent; _callback = callback; _callbackRc = callbackRc; }
private void addClick(AnimationEditor obj) { animationEditor1.Selection = frameSelector1.GetSelection(); }
public GridSettingsWindow(AnimationEditor parent, Action <Vector2, Vector2> callback, Action <int, int> callbackRc) : base("Grid Frames") { _parent = parent; _callback = callback; _callbackRC = callbackRc; }