// ---------------------------------------------------------------- public Transform AddSticker(int _id, Vector2 _pos) { GameObject stickerObj = Instantiate(prefab_sticker, this.transform, false); AnimalSticker sticker = stickerObj.GetComponent <AnimalSticker>(); sticker.Setup(_id, _pos); stickers.Add(sticker); return(stickerObj.transform); }
// ---------------------------------------------------------------- public void RemoveSticker(AnimalSticker _s) { Destroy(_s.gameObject); stickers.Remove(_s); }