public float GetDataFloat(AnimCurveDef.EDataIndex pIndex) { return(DataFloat[(int)pIndex]); }
public void SetDataFloat(AnimCurveDef.EDataIndex pIndex, float pValue) { DataFloat[(int)pIndex] = pValue; }
public void SetTangentWeightAndAdjustTangent(AnimCurveDef.EDataIndex pIndex, double pWeight) { SetDataFloat(pIndex, (float)pWeight); }