void SetFrame(int f, bool force = false) { if (curframe != f || force) { ani.SetPose(curClip, f, true); curframe = f; } }
void SetFrame(int f, bool force = false) { if (curframe != f || force) { ani.SetPose(curAniClip, f, true); curframe = f; //动画编辑器 切换帧刷新curSkillEventList curSkillEventList = EditorSkillTool.GetCurFrameEventList(this.curframe, curSkillblock); } }