public AnimationBaseField(object obj, FieldInfo field, T n, uint frameCount, AniFunc <T> aniFunc, Action action) : base(obj, n, frameCount, aniFunc, action) { _field = field; _old = Value; }
public AnimationBaseProperty(object obj, PropertyInfo property, T n, uint frameCount, AniFunc <T> aniFunc, Action action) : base(obj, n, frameCount, aniFunc, action) { _property = property; _old = Value; }