Exemple #1
0
    public void RightBlock()
    {
        float scaleDelta = Interpolation.easeOutElastic(startUpper, endUpper, accumulate / maxSecond);

        _rightUpperArmAnchor.SetEulerAngleZ(scaleDelta);



        //float scaleDelta = Interpolation.easeInOutBack (start,end, accumulate/maxSecond);
        scaleDelta = Interpolation.easeOutElastic(startFore, endFore, accumulate / maxSecond);
        _rightForeArmAnchor.SetEulerAngleZ(scaleDelta);

        if (maxSecond <= accumulate)
        {
            accumulate = 0;                                     //a.    repeat normal
            //accumulate = maxSecond;	//b.    one time

            float temp = startFore;                     //a-1.  repeat ping pong
            startFore = endFore;
            endFore   = temp;

            temp       = startUpper;                            //a-2.  repeat ping pong
            startUpper = endUpper;
            endUpper   = temp;
        }

        accumulate += Time.deltaTime;
    }