private object ExecuteTriviaGameWithIncrementalValues(int empty) { var randomWithWrong = Builder.RandomIncrementalValues.Build(); AmplifiedGame aGame = new AmplifiedGame(); GameRunner.ExecuteTriviaGame(randomWithWrong, aGame); return(aGame.GameStatus()); }
private object ExecuteTriviaGameWithWrongAnswers(int diceValue, int successValue) { var randomWithWrong = Builder.RandomWithWrong .WithDiceValue(diceValue) .Build(); AmplifiedGame aGame = new AmplifiedGame(); GameRunner.ExecuteTriviaGame(randomWithWrong, aGame); return(aGame.GameStatus()); }
private object ExecuteTriviaGame(int diceValue, int successValue) { var randomResult = Builder.Random .WithDiceValue(diceValue) .WithSuccessValue(successValue) .Build(); AmplifiedGame aGame = new AmplifiedGame(); GameRunner.ExecuteTriviaGame(randomResult, aGame); return(aGame.GameStatus()); }