private void refreshListAndSelectId(int newId)
        {
            placementMode = PlacementMode.Manage;
            manageObjectList.Clear();

            UIElement selectedItem = null;

            switch (placementType)
            {
            case PlacementType.BlockPlacement:
                foreach (var item in BlockType.lookup)
                {
                    var newItem = new BlockListItem(item.Value);

                    if (item.Value.ID == newId)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }

                break;

            case PlacementType.AmbientObjectPlacement:
                foreach (var item in AmbientObjectType.lookup)
                {
                    var newItem = new AmbientObjectListItem(item.Value);

                    if (item.Value.ID == newId)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }

                break;

            case PlacementType.AmbientHitableObjectPlacement:
                foreach (var item in AmbientHitableObjectType.lookup)
                {
                    var newItem = new AmbientHitableObjectListItem(item.Value);

                    if (item.Value.ID == newId)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }
                break;

            case PlacementType.LivingEntityPlacement:
                foreach (var item in LivingEntityType.lookup)
                {
                    var newItem = new LivingEntityListItem(item.Value);

                    if (item.Value.ID == newId)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }
                break;
            }

            manageObjectList.SelectElement(selectedItem);
        }
        private void handleShowInstanceTypeBtnClick()
        {
            var selectedObject = inspectView.SelectedGameObjects[0];

            placementMode = PlacementMode.Manage;
            manageObjectList.Clear();

            UIElement selectedItem = null;

            if (selectedObject is AmbientObject)
            {
                placementType = PlacementType.AmbientObjectPlacement;
                var selectedObjectType = ((AmbientObject)selectedObject).GetObjectType();

                foreach (var item in AmbientObjectType.lookup)
                {
                    var newItem = new AmbientObjectListItem(item.Value);

                    if (item.Value == selectedObjectType)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }
            }
            else if (selectedObject is AmbientHitableObject)
            {
                placementType = PlacementType.AmbientHitableObjectPlacement;
                var selectedObjectType = ((AmbientHitableObject)selectedObject).GetObjectType();

                foreach (var item in AmbientHitableObjectType.lookup)
                {
                    var newItem = new AmbientHitableObjectListItem(item.Value);

                    if (item.Value == selectedObjectType)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }
            }
            else if (selectedObject is LivingEntity)
            {
                placementType = PlacementType.LivingEntityPlacement;
                var selectedObjectType = ((LivingEntity)selectedObject).GetObjectType();

                foreach (var item in LivingEntityType.lookup)
                {
                    var newItem = new LivingEntityListItem(item.Value);

                    if (item.Value == selectedObjectType)
                    {
                        selectedItem = newItem;
                    }

                    manageObjectList.AddElement(newItem);
                }
            }

            manageObjectList.SelectElement(selectedItem);
        }