void Start() { ambientCameraMovements = GameObject.Find("Main Camera").GetComponent <AmbientCameraMovements> (); backgroundFlipWorld = GameObject.Find("Background").GetComponent <FlipWorld> (); foregroundFlipWorld = GameObject.Find("Foreground").GetComponent <FlipWorld> (); source = GetComponent <AudioSource>(); GameObject otto = GameObject.Find("Otto"); ottoRenderers.AddRange(otto.GetComponents <SpriteRenderer> ()); ottoRenderers.AddRange(otto.GetComponentsInChildren <SpriteRenderer> ()); cameraControl = gameObject.GetComponent <CameraControl> (); }
void Start() { ambientMovement = GameObject.Find("Main Camera").GetComponent <AmbientCameraMovements> (); crtShader = GameObject.Find("Main Camera").GetComponent <CRTShader> (); }