void Start() { AmbientAudio.Initialise(); Music.Initialise(); lensCapAnimation.SwitchLensCapState(LensCapState.OPENING); telescopeCreak.audioSource.PlayOneShot(telescopeCreak.lensCapSlideOpen); }
//void FadeInOverlay() //{ // if (gameState == GameState.INTRO) // { // Vector3 distance = transform.position - fadePosition.position; // distance.z = 0.0f; // if (distance.magnitude < fadeDistance) // { // GetComponent<UnityStandardAssets.ImageEffects.ScreenOverlay>().intensity = Mathf.Lerp(GetComponent<UnityStandardAssets.ImageEffects.ScreenOverlay>().intensity, Mathf.Lerp(0.0f, 1.0f, 1.0f - Mathf.Clamp01((zoomSize - minFadeSize) / (maxFadeSize / minFadeSize))), Time.deltaTime * 2f); // } // else // { // GetComponent<UnityStandardAssets.ImageEffects.ScreenOverlay>().intensity = Mathf.Lerp(GetComponent<UnityStandardAssets.ImageEffects.ScreenOverlay>().intensity, 0.0f, Time.deltaTime * 10); // } // } // else // { // GetComponent<UnityStandardAssets.ImageEffects.ScreenOverlay>().intensity = Mathf.Lerp(GetComponent<UnityStandardAssets.ImageEffects.ScreenOverlay>().intensity, 1.0f, Time.deltaTime * 1.5f); // } //} public void CheckZoomZones() { ZoomZone highestPriorityZone = null; foreach (ZoomZone zoomZone in zoomZones) { if (zoomZone) { // Check if the zoom zone is linked and should jump float zoomJump = zoomZone.GetLinkedZoomJump(Camera.main.GetComponent <Collider>().bounds); if (zoomJump != 0.0f) { if (gameState == GameState.INTRO) { gameState = GameState.MAIN; SaveManager.Save_PassedIntro(); } ZoomZone linkedZoomZone = zoomZone.GetLinkedZoomZone(); Vector3 newCameraPosition = linkedZoomZone.transform.position + zoomZone.GetZoomZoneOffset(Camera.main.transform.position) * zoomJump; Debug.Log("Zoom Offset: " + zoomZone.GetZoomZoneOffset(Camera.main.transform.position), zoomZone); Debug.Log("Zoom Jump: " + zoomJump, zoomZone); Camera.main.transform.position = new Vector3(newCameraPosition.x, newCameraPosition.y, Camera.main.transform.position.z); zoomSize = zoomSize * zoomJump; if (Camera.main.orthographic) { Camera.main.orthographicSize = zoomSize; Camera.main.transform.localScale = Vector3.one * zoomSize; } else { Camera.main.fieldOfView = zoomSize; } zoomZone.UnRecordZoomZone(linkedZoomZone); linkedZoomZone.RecordZoomZone(zoomZone); //Ambient Audio if (linkedZoomZone.ambientSound != null && AmbientAudio.currentTrack != linkedZoomZone.ambientSound) { if (AmbientAudio.isFading) { StopCoroutine(AmbientAudio.GetFadeCoroutine()); } AmbientAudio.SetFadeCoroutine(StartCoroutine(AmbientAudio.FadeAudio(linkedZoomZone.ambientSound))); } //Music if (linkedZoomZone.musicTrack != null && Music.currentTrack != linkedZoomZone.musicTrack) { if (Music.isFading) { StopCoroutine(Music.GetFadeCoroutine()); } Music.SetFadeCoroutine(StartCoroutine(Music.FadeAudio(linkedZoomZone.musicTrack))); } } if (zoomZone.InsideZoomZone(Camera.main.transform.position) && (highestPriorityZone == null || zoomZone.priority > highestPriorityZone.priority)) { highestPriorityZone = zoomZone; } if (zoomJump != 0.0f) { break; } } } if (highestPriorityZone) { float minZoomSize = highestPriorityZone.GetMinZoomAtPoint(Camera.main.transform.position); if (minZoomSize > zoomSize) { zoomSize = Mathf.Lerp(zoomSize, minZoomSize, Time.deltaTime); } } }