Exemple #1
0
        public void ScoreCacheTest()
        {
            var board = new Player[20, 20];

            board[10, 10] = board[10, 11] = board[11, 10] = board[9, 11]
                                                                = board[9, 6] = board[12, 9] = board[12, 11] = board[11, 11] = Player.Own;
            board[9, 10] = board[9, 9] = board[9, 8] = board[9, 7]
                                                           = board[10, 8] = board[13, 8] = board[13, 11] = board[8, 11] = Player.Opponent;

            AlphaBetaEngine engine = new AlphaBetaEngine(new Board(board));

            engine.HasNoTimeLimit();
            engine.HasForbiddenPlayer = Player.Own;
            engine.InitializeSearch();
            for (int i = 1; i <= 5; i++)
            {
                engine.AlphaBetaSearch(i);
            }
            engine.SelfMove((12, 10));
            engine.OpponentMove((12, 8));
            engine.InitializeSearch();
            var score = engine.AlphaBetaSearch(3); // this will possibly use score cache from previous search

            Assert.Equal(-Evaluator.MaxScore, score);
        }
Exemple #2
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        public void SearchToLoss()
        {
            var board = new Player[10, 10];

            board[2, 2] = board[3, 2] = board[4, 2] = board[5, 2] = Player.Opponent;
            AlphaBetaEngine engine = new AlphaBetaEngine(new Board(board));

            engine.HasNoTimeLimit();
            engine.InitializeSearch();
            var score = engine.AlphaBetaSearch(3);

            Assert.Equal(-Evaluator.MaxScore, score);
        }
Exemple #3
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        public void SearchToScore()
        {
            PatternTable patternTable = new PatternTable();

            patternTable["_ _ o o o * _ _ _ _".ToPatternPair()] = 100;
            var board = new Player[10, 10];

            board[2, 2] = board[3, 2] = board[5, 2] = Player.Own;
            AlphaBetaEngine engine = new AlphaBetaEngine(new Board(board), patternTable);

            engine.HasNoTimeLimit();
            engine.InitializeSearch();
            var score = engine.AlphaBetaSearch(2);

            Assert.Equal(100, score);
        }