public override void Deserialize(IDataReader reader) { infos = Types.ProtocolTypeManager.GetInstance <AllianceFactSheetInformations>(reader.ReadShort()); infos.Deserialize(reader); var limit = reader.ReadShort(); var guilds_ = new Types.GuildInAllianceInformations[limit]; for (int i = 0; i < limit; i++) { guilds_[i] = new Types.GuildInAllianceInformations(); guilds_[i].Deserialize(reader); } guilds = guilds_; limit = reader.ReadShort(); var controlledSubareaIds_ = new short[limit]; for (int i = 0; i < limit; i++) { controlledSubareaIds_[i] = reader.ReadVarShort(); if (controlledSubareaIds_[i] < 0) { throw new Exception("Forbidden value on controlledSubareaIds_[i] = " + controlledSubareaIds_[i] + ", it doesn't respect the following condition : controlledSubareaIds_[i] < 0"); } } controlledSubareaIds = controlledSubareaIds_; leaderCharacterId = reader.ReadVarLong(); if (leaderCharacterId < 0 || leaderCharacterId > 9007199254740990) { throw new Exception("Forbidden value on leaderCharacterId = " + leaderCharacterId + ", it doesn't respect the following condition : leaderCharacterId < 0 || leaderCharacterId > 9007199254740990"); } leaderCharacterName = reader.ReadUTF(); }
public override void Deserialize(IDataReader reader) { m_infos = ProtocolTypeManager.GetInstance <AllianceFactSheetInformations>(reader.ReadUShort()); m_infos.Deserialize(reader); int guildsCount = reader.ReadUShort(); int guildsIndex; m_guilds = new System.Collections.Generic.List <GuildInAllianceInformations>(); for (guildsIndex = 0; (guildsIndex < guildsCount); guildsIndex = (guildsIndex + 1)) { GuildInAllianceInformations objectToAdd = new GuildInAllianceInformations(); objectToAdd.Deserialize(reader); m_guilds.Add(objectToAdd); } int controlledSubareaIdsCount = reader.ReadUShort(); int controlledSubareaIdsIndex; m_controlledSubareaIds = new System.Collections.Generic.List <ushort>(); for (controlledSubareaIdsIndex = 0; (controlledSubareaIdsIndex < controlledSubareaIdsCount); controlledSubareaIdsIndex = (controlledSubareaIdsIndex + 1)) { m_controlledSubareaIds.Add(reader.ReadVarUhShort()); } m_leaderCharacterId = reader.ReadVarUhLong(); m_leaderCharacterName = reader.ReadUTF(); }
public AllianceInsiderInfoMessage(AllianceFactSheetInformations allianceInfos, List <GuildInsiderFactSheetInformations> guilds, List <PrismSubareaEmptyInfo> prisms) { AllianceInfos = allianceInfos; Guilds = guilds; Prisms = prisms; }
public override void Deserialize(IDataReader reader) { this.infos = ProtocolTypeManager.GetInstance <AllianceFactSheetInformations>((uint)reader.ReadUShort()); this.infos.Deserialize(reader); uint num1 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num1; ++index) { GuildInAllianceInformations allianceInformations = new GuildInAllianceInformations(); allianceInformations.Deserialize(reader); this.guilds.Add(allianceInformations); } uint num2 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num2; ++index) { uint num3 = (uint)reader.ReadVarUhShort(); if (num3 < 0U) { throw new Exception("Forbidden value (" + (object)num3 + ") on elements of controlledSubareaIds."); } this.controlledSubareaIds.Add(num3); } this.leaderCharacterId = (double)reader.ReadVarUhLong(); if (this.leaderCharacterId < 0.0 || this.leaderCharacterId > 9.00719925474099E+15) { throw new Exception("Forbidden value (" + (object)this.leaderCharacterId + ") on element of AllianceFactsMessage.leaderCharacterId."); } this.leaderCharacterName = reader.ReadUTF(); }
public override void Deserialize(ICustomDataInput reader) { this.infos = ProtocolTypeManager.GetInstance <AllianceFactSheetInformations>(reader.ReadShort()); this.infos.Deserialize(reader); var limit = reader.ReadUShort(); this.guilds = new GuildInAllianceInformations[limit]; for (int i = 0; i < limit; i++) { this.guilds[i] = new GuildInAllianceInformations(); this.guilds[i].Deserialize(reader); } limit = reader.ReadUShort(); this.controlledSubareaIds = new ushort[limit]; for (int i = 0; i < limit; i++) { this.controlledSubareaIds[i] = reader.ReadVarUhShort(); } this.leaderCharacterId = reader.ReadVarUhLong(); if (this.leaderCharacterId < 0 || this.leaderCharacterId > 9007199254740990) { throw new Exception("Forbidden value on leaderCharacterId = " + this.leaderCharacterId + ", it doesn't respect the following condition : leaderCharacterId < 0 || leaderCharacterId > 9007199254740990"); } this.leaderCharacterName = reader.ReadUTF(); }
public override void Deserialize(ICustomDataInput reader) { m_allianceInfos = new AllianceFactSheetInformations(); m_allianceInfos.Deserialize(reader); int guildsCount = reader.ReadUShort(); int guildsIndex; m_guilds = new System.Collections.Generic.List <GuildInsiderFactSheetInformations>(); for (guildsIndex = 0; (guildsIndex < guildsCount); guildsIndex = (guildsIndex + 1)) { GuildInsiderFactSheetInformations objectToAdd = new GuildInsiderFactSheetInformations(); objectToAdd.Deserialize(reader); m_guilds.Add(objectToAdd); } int prismsCount = reader.ReadUShort(); int prismsIndex; m_prisms = new System.Collections.Generic.List <PrismSubareaEmptyInfo>(); for (prismsIndex = 0; (prismsIndex < prismsCount); prismsIndex = (prismsIndex + 1)) { PrismSubareaEmptyInfo objectToAdd = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_prisms.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var infosTypeId = reader.ReadShort(); Infos = new AllianceFactSheetInformations(); Infos.Deserialize(reader); var countGuilds = reader.ReadShort(); Guilds = new List <GuildInAllianceInformations>(); for (short i = 0; i < countGuilds; i++) { GuildInAllianceInformations type = new GuildInAllianceInformations(); type.Deserialize(reader); Guilds.Add(type); } var countControlledSubareaIds = reader.ReadShort(); ControlledSubareaIds = new List <short>(); for (short i = 0; i < countControlledSubareaIds; i++) { ControlledSubareaIds.Add(reader.ReadVarShort()); } LeaderCharacterId = reader.ReadVarLong(); LeaderCharacterName = reader.ReadUTF(); }
public void Deserialize(IDataReader reader) { Alliances = new AllianceFactSheetInformations[reader.ReadShort()]; for (var i = 0; i < Alliances.Length; i++) { (Alliances[i] = new AllianceFactSheetInformations()).Deserialize(reader); } }
public AllianceFactsMessage(AllianceFactSheetInformations infos, List <GuildInAllianceInformations> guilds, List <System.UInt16> controlledSubareaIds, ulong leaderCharacterId, string leaderCharacterName) { m_infos = infos; m_guilds = guilds; m_controlledSubareaIds = controlledSubareaIds; m_leaderCharacterId = leaderCharacterId; m_leaderCharacterName = leaderCharacterName; }
public AllianceFactsMessage(AllianceFactSheetInformations infos, GuildInAllianceInformations[] guilds, ushort[] controlledSubareaIds, ulong leaderCharacterId, string leaderCharacterName) { this.infos = infos; this.guilds = guilds; this.controlledSubareaIds = controlledSubareaIds; this.leaderCharacterId = leaderCharacterId; this.leaderCharacterName = leaderCharacterName; }
public AllianceFactsMessage(AllianceFactSheetInformations infos, List <GuildInAllianceInformations> guilds, List <ushort> controlledSubareaIds, ulong leaderCharacterId, string leaderCharacterName) { Infos = infos; Guilds = guilds; ControlledSubareaIds = controlledSubareaIds; LeaderCharacterId = leaderCharacterId; LeaderCharacterName = leaderCharacterName; }
public AllianceFactsMessage(AllianceFactSheetInformations Infos, List <GuildInAllianceInformations> Guilds, List <short> ControlledSubareaIds, ulong LeaderCharacterId, string LeaderCharacterName) { this.Infos = Infos; this.Guilds = Guilds; this.ControlledSubareaIds = ControlledSubareaIds; this.LeaderCharacterId = LeaderCharacterId; this.LeaderCharacterName = LeaderCharacterName; }
public AllianceFactsMessage(AllianceFactSheetInformations infos, IEnumerable <Types.GuildInAllianceInformations> guilds, IEnumerable <short> controlledSubareaIds, long leaderCharacterId, string leaderCharacterName) { this.infos = infos; this.guilds = guilds; this.controlledSubareaIds = controlledSubareaIds; this.leaderCharacterId = leaderCharacterId; this.leaderCharacterName = leaderCharacterName; }
public override void Serialize(IDataWriter writer) { writer.WriteShort(((short)(m_alliances.Count))); int alliancesIndex; for (alliancesIndex = 0; (alliancesIndex < m_alliances.Count); alliancesIndex = (alliancesIndex + 1)) { AllianceFactSheetInformations objectToSend = m_alliances[alliancesIndex]; objectToSend.Serialize(writer); } }
public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { AllianceFactSheetInformations sheetInformations = new AllianceFactSheetInformations(); sheetInformations.Deserialize(reader); this.alliances.Add(sheetInformations); } }
public override void Deserialize(ICustomDataInput reader) { var countAlliances = reader.ReadShort(); Alliances = new List <AllianceFactSheetInformations>(); for (short i = 0; i < countAlliances; i++) { AllianceFactSheetInformations type = new AllianceFactSheetInformations(); type.Deserialize(reader); Alliances.Add(type); } }
public override void Deserialize(IDataReader reader) { var alliancesCount = reader.ReadUShort(); Alliances = new List <AllianceFactSheetInformations>(); for (var alliancesIndex = 0; alliancesIndex < alliancesCount; alliancesIndex++) { var objectToAdd = new AllianceFactSheetInformations(); objectToAdd.Deserialize(reader); Alliances.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { int alliancesCount = reader.ReadUShort(); int alliancesIndex; m_alliances = new System.Collections.Generic.List<AllianceFactSheetInformations>(); for (alliancesIndex = 0; (alliancesIndex < alliancesCount); alliancesIndex = (alliancesIndex + 1)) { AllianceFactSheetInformations objectToAdd = new AllianceFactSheetInformations(); objectToAdd.Deserialize(reader); m_alliances.Add(objectToAdd); } }
public AllianceFactsMessage( AllianceFactSheetInformations infos, List <GuildInAllianceInformations> guilds, List <uint> controlledSubareaIds, double leaderCharacterId, string leaderCharacterName) { this.infos = infos; this.guilds = guilds; this.controlledSubareaIds = controlledSubareaIds; this.leaderCharacterId = leaderCharacterId; this.leaderCharacterName = leaderCharacterName; }
public void Deserialize(IDataReader reader) { AllianceInfos = new AllianceFactSheetInformations(); AllianceInfos.Deserialize(reader); Guilds = new GuildInsiderFactSheetInformations[reader.ReadShort()]; for (var i = 0; i < Guilds.Length; i++) { (Guilds[i] = new GuildInsiderFactSheetInformations()).Deserialize(reader); } Prisms = new PrismSubareaEmptyInfo[reader.ReadShort()]; for (var i = 0; i < Prisms.Length; i++) { (Prisms[i] = new PrismSubareaEmptyInfo()).Deserialize(reader); } }
public void Deserialize(IDataReader reader) { Infos = new AllianceFactSheetInformations(); Infos.Deserialize(reader); Guilds = new GuildInAllianceInformations[reader.ReadShort()]; for (var i = 0; i < Guilds.Length; i++) { (Guilds[i] = new GuildInAllianceInformations()).Deserialize(reader); } ControlledSubareaIds = new UInt16[reader.ReadShort()]; for (var i = 0; i < ControlledSubareaIds.Length; i++) { ControlledSubareaIds[i] = (UInt16)reader.ReadVarShort(); } LeaderCharacterId = reader.ReadVarLong(); LeaderCharacterName = reader.ReadUTF(); }
public override void Deserialize(IDataReader reader) { this.allianceInfos = new AllianceFactSheetInformations(); this.allianceInfos.Deserialize(reader); ushort num = reader.ReadUShort(); this.guilds = new GuildInsiderFactSheetInformations[num]; for (int i = 0; i < num; i++) { this.guilds[i] = new GuildInsiderFactSheetInformations(); this.guilds[i].Deserialize(reader); } num = reader.ReadUShort(); this.prisms = new PrismSubareaEmptyInfo[num]; for (int j = 0; j < num; j++) { this.prisms[j] = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>(reader.ReadUShort()); this.prisms[j].Deserialize(reader); } }
public override void Deserialize(IDataReader reader) { this.infos = ProtocolTypeManager.GetInstance <AllianceFactSheetInformations>(reader.ReadUShort()); this.infos.Deserialize(reader); ushort num = reader.ReadUShort(); this.guilds = new GuildInAllianceInformations[num]; for (int i = 0; i < num; i++) { this.guilds[i] = new GuildInAllianceInformations(); this.guilds[i].Deserialize(reader); } num = reader.ReadUShort(); this.controlledSubareaIds = new uint[num]; for (int j = 0; j < num; j++) { this.controlledSubareaIds[j] = reader.ReadVarUhShort(); } this.leaderCharacterId = reader.ReadVarUhLong(); this.leaderCharacterName = reader.ReadUTF(); }
public override void Deserialize(ICustomDataInput reader) { this.allianceInfos = new AllianceFactSheetInformations(); this.allianceInfos.Deserialize(reader); var limit = reader.ReadUShort(); this.guilds = new GuildInsiderFactSheetInformations[limit]; for (int i = 0; i < limit; i++) { this.guilds[i] = new GuildInsiderFactSheetInformations(); this.guilds[i].Deserialize(reader); } limit = reader.ReadUShort(); this.prisms = new PrismSubareaEmptyInfo[limit]; for (int i = 0; i < limit; i++) { this.prisms[i] = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>(reader.ReadShort()); this.prisms[i].Deserialize(reader); } }
public override void Deserialize(IDataReader reader) { this.allianceInfos = new AllianceFactSheetInformations(); this.allianceInfos.Deserialize(reader); uint num1 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num1; ++index) { GuildInsiderFactSheetInformations sheetInformations = new GuildInsiderFactSheetInformations(); sheetInformations.Deserialize(reader); this.guilds.Add(sheetInformations); } uint num2 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num2; ++index) { PrismSubareaEmptyInfo instance = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>((uint)reader.ReadUShort()); instance.Deserialize(reader); this.prisms.Add(instance); } }
public override void Deserialize(IDataReader reader) { AllianceInfos = new AllianceFactSheetInformations(); AllianceInfos.Deserialize(reader); var guildsCount = reader.ReadUShort(); Guilds = new List <GuildInsiderFactSheetInformations>(); for (var guildsIndex = 0; guildsIndex < guildsCount; guildsIndex++) { var objectToAdd = new GuildInsiderFactSheetInformations(); objectToAdd.Deserialize(reader); Guilds.Add(objectToAdd); } var prismsCount = reader.ReadUShort(); Prisms = new List <PrismSubareaEmptyInfo>(); for (var prismsIndex = 0; prismsIndex < prismsCount; prismsIndex++) { var objectToAdd = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>(reader.ReadUShort()); objectToAdd.Deserialize(reader); Prisms.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { AllianceInfos = new AllianceFactSheetInformations(); AllianceInfos.Deserialize(reader); var countGuilds = reader.ReadShort(); Guilds = new List <GuildInsiderFactSheetInformations>(); for (short i = 0; i < countGuilds; i++) { GuildInsiderFactSheetInformations type = new GuildInsiderFactSheetInformations(); type.Deserialize(reader); Guilds.Add(type); } var countPrisms = reader.ReadShort(); Prisms = new List <PrismSubareaEmptyInfo>(); for (short i = 0; i < countPrisms; i++) { var prismstypeId = reader.ReadShort(); PrismSubareaEmptyInfo type = new PrismSubareaEmptyInfo(); type.Deserialize(reader); Prisms.Add(type); } }
public AllianceInsiderInfoMessage(AllianceFactSheetInformations allianceInfos, GuildInsiderFactSheetInformations[] guilds, PrismSubareaEmptyInfo[] prisms) { this.allianceInfos = allianceInfos; this.guilds = guilds; this.prisms = prisms; }
public AllianceFactsMessage(AllianceFactSheetInformations infos = null, List <GuildInAllianceInformations> guilds = null, List <uint> controlledSubareaIds = null) { Infos = infos; Guilds = guilds; ControlledSubareaIds = controlledSubareaIds; }
public AllianceInsiderInfoMessage(AllianceFactSheetInformations AllianceInfos, List <GuildInsiderFactSheetInformations> Guilds, List <PrismSubareaEmptyInfo> Prisms) { this.AllianceInfos = AllianceInfos; this.Guilds = Guilds; this.Prisms = Prisms; }