Exemple #1
0
        public static void ReleaseAll()
        {
            AllTypesByFullName.Clear();
            BaseTypes.Clear();
            Caches.Clear();
#if UNITY_EDITOR
            BinarySerializable.Release();
            if (on_release_all != null)
            {
                on_release_all();
            }
#endif
        }
Exemple #2
0
        public static void ReleaseAll()
        {
            AllTypesByFullName.Clear();
            BaseTypes.Clear();
            Caches.Clear();
#if UNITY_EDITOR
            MonoSerialize.Release();
#endif
            if (on_release_all != null)
            {
                on_release_all();
            }
        }
Exemple #3
0
 public static void ReleaseAll()
 {
     AllTypesByFullName.Clear();
     BaseTypes.Clear();
     Caches.Clear();
 }