public void UpdateView(AllSkillSets skills) { if (ourContext != FFTPatch.Context) { ourContext = FFTPatch.Context; cbSkillSet = null; } skillSetListBox.SelectedIndexChanged -= skillSetListBox_SelectedIndexChanged; skillSetListBox.DataSource = skills.SkillSets; skillSetListBox.SelectedIndexChanged += skillSetListBox_SelectedIndexChanged; skillSetListBox.SelectedIndex = 0; skillSetEditor.SkillSet = skillSetListBox.SelectedItem as SkillSet; }
public void UpdateView(AllSkillSets skills, Context context) { if (ourContext != context) { ourContext = context; cbSkillSet = null; } skillSetListBox.SelectedIndexChanged -= skillSetListBox_SelectedIndexChanged; skillSetListBox.DataSource = skills.SkillSets; skillSetListBox.SelectedIndexChanged += skillSetListBox_SelectedIndexChanged; skillSetListBox.SelectedIndex = 0; //skillSetEditor.SkillSet = skillSetListBox.SelectedItem as SkillSet; skillSetEditor.SetSkillSet(skillSetListBox.SelectedItem as SkillSet, context); skillSetListBox.SetChangedColors(); }