void Awake() { playerManager = GameObject.Find("Player Manager"); players = playerManager.GetComponent <Players>(); playersList = playerManager.GetComponent <PlayersList>(); aliveCount = GameObject.Find("Alive").GetComponent <AlivePlayerCount>(); }
void Awake() { playerManager = GameObject.Find("Player Manager"); players = playerManager.GetComponent <Players>(); playersList = playerManager.GetComponent <PlayersList>(); aliveCount = GameObject.Find("Alive").GetComponent <AlivePlayerCount>(); }