internal void Allocate()
 {
     Character.AlignmentStats[stat.GetType()].BaseAmount += Allocated;
     Reset();
 }
Exemple #2
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 public void AddAlignmentStat(AlignmentStat alignmentStat)
 {
     AlignmentStats.Add(alignmentStat.GetType(), alignmentStat);
     AddStat(alignmentStat);
 }