Exemple #1
0
        public static DresserDTO Create(Pawn pawn, Job job, CurrentEditorEnum selectedEditor)
        {
            List <CurrentEditorEnum> editors = Building_ChangeMirror.SupportedEditors;

            if (AlienRaceUtil.IsAlien(pawn))
            {
                List <CurrentEditorEnum> alienEditors = new List <CurrentEditorEnum>(editors.Count + 2);
                foreach (CurrentEditorEnum ed in editors)
                {
                    alienEditors.Add(ed);
                    if (ed == CurrentEditorEnum.ChangeMirrorBody)
                    {
                        alienEditors.Add(CurrentEditorEnum.ChangeMirrorAlienSkinColor);
                    }

                    /*else if (ed == CurrentEditorEnum.ChangeDresserHair)
                     * {
                     *  alienEditors.Add(CurrentEditorEnum.ChangeDresserAlienHairColor);
                     * }*/
                }
                editors = alienEditors;
                return(new AlienDresserDTO(pawn, selectedEditor, editors));
            }

            return(new DresserDTO(pawn, selectedEditor, editors));
        }
Exemple #2
0
        public static DresserDTO Create(Pawn pawn, Job job, CurrentEditorEnum selectedEditor)
        {
            bool isAlien = AlienRaceUtil.IsAlien(pawn);
            IEnumerable <CurrentEditorEnum> editors;

            if (job.targetA.Thing is Building_ChangeMirror)
            {
                editors = Building_ChangeMirror.GetSupportedEditors(isAlien);
            }
            else
            {
                editors = Building_ChangeMirror.GetSupportedEditors(isAlien);
            }

            if (isAlien)
            {
                return(new AlienDresserDTO(pawn, selectedEditor, editors));
            }
            return(new DresserDTO(pawn, selectedEditor, editors));
        }