private void FillAlerts() { string[] listact = new string[6] { "Slabé", "Stredné", "Vysoké", "Dlho bez pohybu", "Prekročenie hranice", "Nastal pád" }; int i = 0; foreach (var a in listact) { AlertsObj act = new AlertsObj() { id = i++, Name = a }; switch (act.id) { case 0: act.AlertSwitchIsChecked = SettingsController.AlertLow; break; case 1: act.AlertSwitchIsChecked = SettingsController.AlertMiddle; break; case 2: act.AlertSwitchIsChecked = SettingsController.AlertHigh; break; case 3: act.AlertSwitchIsChecked = SettingsController.AlertMovementTime; break; case 4: act.AlertSwitchIsChecked = SettingsController.AlertMovement; break; case 5: act.AlertSwitchIsChecked = SettingsController.AlertFall; break; } ListOfAlerts.Add(act); } }
private void FillAlerts() { string[] listact = new string[6] { "Slabé", "Stredné", "Vysoké", "Dlho bez pohybu", "Prekročenie hranice", "Nastal pád" }; int i = 0; foreach (var a in listact) { AlertsObj act = new AlertsObj() { id = i++, Name = a, AlertSwitchIsChecked = false }; ListOfAlerts.Add(act); } }