public void TestMethod2() { var mfe = new MainFilterEntity { Country = "United Kingdom", PoolRegion = "South England" , CmsLogic = true, LocationGrpArea = "HEATHROW" , CarSegment = "Car", CarClass = @"CompactMan", CarGroup = "C" }; //var ss = AlertsDataAccess.GetLocationCarGroupsWithNegativeBalance(mfe, DateTime.Now.AddDays(2).Date); var alertClasses = AlertsDataAccess.GetLocationCarGroups(mfe, DateTime.Now.AddDays(1).Date); //var dd = alertClasses.Where(d => d.Label.Substring(0,7) == "GEAAC60").ToList(); var actualsClasses = ReservationsDataAccess.CalculateTopics(true, 20, mfe, false, false); foreach (var ac in alertClasses) { var time = ac.Tme; var data = actualsClasses.FirstOrDefault(d => d.Tme == time); //var labelBits = ac.Label.Split(' '); if (data != null) { Assert.IsTrue(ac.Balance == data.Balance); } //var branch = labelBits[0]; // var carGroup = labelBits[1]; //var balance = ac.Balance; } Assert.IsTrue(true); }
public override IList <AlertEntity> GetTable(params String[] s) { if (string.IsNullOrEmpty(Filter.Country)) { return(new List <AlertEntity>()); } var alertClasses = AlertsDataAccess.GetLocationCarGroupsWithNegativeBalance(Filter, DateSelected); var alertsEnities = new List <AlertEntity>(); var nextHours = new List <string>(); var following4Hours = new List <string>(); var restOfDay = new List <string>(); var custom = new List <string>(); var now = DateTime.Now; var hoursUntilEndOfToday = (now.Date.AddDays(1) - now).TotalHours + 1; foreach (var ac in alertClasses.OrderBy(d => d.Balance)) { var formattedEntity = string.Format("{0}|{1}", ac.Label, ac.Balance); if (ac.Tme == 0) { nextHours.Add(formattedEntity); } if (ac.Tme > 0 && ac.Tme < 5) { following4Hours.Add(formattedEntity); } if (ac.Tme >= 5 && ac.Tme <= hoursUntilEndOfToday) { restOfDay.Add(formattedEntity); } if (ac.Tme > hoursUntilEndOfToday) { custom.Add(formattedEntity); } } var maxEntities = Math.Max(nextHours.Count, Math.Max(following4Hours.Count, Math.Max(custom.Count, restOfDay.Count))); for (int i = 0; i < maxEntities; i++) { var ae = new AlertEntity(); if (nextHours.Count > i) { ae.NextHour = nextHours[i]; } if (following4Hours.Count > i) { ae.Follow4Hours = following4Hours[i]; } if (restOfDay.Count > i) { ae.RestOfDay = restOfDay[i]; } if (custom.Count > i) { ae.Custom = custom[i]; } alertsEnities.Add(ae); } return(alertsEnities); }