private void InstantiateManager() { backButtonManager = Resources.Load <AiryUIBackButtonManager>("Back Button Manager"); if (AiryUIBackButtonManager.Instance == null) { string backButtonManagerName = backButtonManager.gameObject.name; backButtonManager = Instantiate(backButtonManager); backButtonManager.gameObject.name = backButtonManagerName; } }
private void Awake() { if (Instance == null) { Instance = this; } else { DontDestroyOnLoad(gameObject); } }