private void Awake() { if (instance == null) { instance = this; } }
public static void Run() { Console.WriteLine(@"Starting threads..."); //init classes var offset = new Offsets(); var address = new AddressManager(offset); var entityManager = new EntityFunctions(offset, address); var trigger = new TriggerManager(address, offset); var kb = new KbManager(); var recoil = new RecoilManager(address, offset); var aim = new AimManager(address, offset); //start threads new Thread(address.AddressLoop).Start(); new Thread(entityManager.BuildEntityList).Start(); new Thread(trigger.TriggerLoop).Start(); new Thread(kb.HotkeyLoop).Start(); new Thread(recoil.RecoilLoop).Start(); new Thread(aim.AimLoop).Start(); H.Aimbot = aim; //start overlay thread var overlay = new flux(); overlay.Show(); var wm = new WindowManager(overlay.Handle); new Thread(wm.WindowLoop).Start(); }
public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { base.OnCreateView(inflater, container, savedInstanceState); _viewModel = App.Locator.Main; var fragment = inflater.Inflate(Resource.Layout.aim_list_fragment, null); var listview = fragment.FindViewById <ListView>(Resource.Id.aims); Task.Factory.StartNew( async() => { var purseManager = new AimManager(new Storage()); var aims = await purseManager.LoadAimsAsync(); Activity.RunOnUiThread( () => { listview.Adapter = new AimsAdapter(Activity, aims.ToList(), CreateDialog()); }); }); listview.ItemClick += delegate { _viewModel.NavigateToCreateAimPage(); //Toast.MakeText(Activity, ((TextView)args.View).Text, ToastLength.Short).Show(); }; return(fragment); }
void Awake() { allCameras = Camera.allCameras; isOnGaming = true; aimMgr = GameObject.Find("CrossHair").GetComponent <AimManager>(); }
private void Awake() { aimManager = GetComponent <AimManager>(); movementSystem = GetComponent <MovementSystem>(); movementSystem.SetMultiplier(SpeedMultiplier); IInputControll inputSystem = KeyboardInput.Instance; inputSystem.OnInput += ManageInput; }
private void Init() { // level setup here _ballsInPlay = new List <GameObject>(); _aimManager = GameObject.FindObjectOfType <AimManager>().GetComponent <AimManager>(); _spawnManager = transform.GetChild(1).GetComponent <SpawnManager>(); _scoreManager = GetComponent <ScoreManager>(); _spawnManager.Init(); }
private void Init() { // level setup here - camera aspect ratio // ben wuz h3r3 // Camera.main.aspect = Screen.width / Screen.height; _ballsInPlay = new List <GameObject>(); _aimManager = GameObject.FindObjectOfType <AimManager>().GetComponent <AimManager>(); _spawnManager = transform.GetChild(1).GetComponent <SpawnManager>(); _scoreManager = GetComponent <ScoreManager>(); _spawnManager.Init(); }
public void OnPointerDown(PointerEventData data) { AimManager.OnLaunchAreaClicked(); this.InstantiateAimLine(); }
protected void RetrieveAnnotationsFromAimService(object[] searchResults) { string errorMsg = null; if (!AimDataServiceLoginTool.CredentialsValid) { AimDataServiceLoginTool.RequestLogin(); } var task = new BackgroundTask( delegate(IBackgroundTaskContext context) { try { int cnt = 0; BackgroundTaskProgress progress; var xmlFiles = new List <string>(); foreach (AimeAnnotationContainer result in searchResults) { cnt++; if (result.Annotations == null) { continue; } xmlFiles.Add(DownloadAnnotationFromWebService(result.AnnotationContainerUid)); progress = new BackgroundTaskProgress(cnt, searchResults.Length + 1, "Discovering Annotation " + cnt); context.ReportProgress(progress); } if (xmlFiles.Count > 0) { List <string> invalidFiles; List <string> tempDcmFiles = AimManager.ConvertAnnotationsFromXmlToDicomFiles(AimManager.DefaultAimVersion, xmlFiles, context, out invalidFiles); if (tempDcmFiles.Count > 0) { progress = new BackgroundTaskProgress(searchResults.Length, searchResults.Length + 1, "Importing Annotations"); context.ReportProgress(progress); ImportDicomFiles(tempDcmFiles); } } } catch (Exception ex) { // TODO: Smarter handling of invalid credentials/expiring credentials if (ex.Message.Contains("401")) { AimDataServiceLoginTool.Credentials = null; } errorMsg = ex.Message; Platform.Log(LogLevel.Error, ex, "Failed to import annotation(s)"); } context.Complete(null); }, true); ProgressDialog.Show(task, Context.DesktopWindow, true, ProgressBarStyle.Blocks); if (!string.IsNullOrEmpty(errorMsg)) { Context.DesktopWindow.ShowMessageBox(errorMsg, MessageBoxActions.Ok); } }
public void Initialize(AimManager aimManager) { AimManager = aimManager; }
public BaseWeaponsController(MeleeWeapons melee, RangeWeaponType range, GameObject gameObject, AimManager playerAim) { aimManager = playerAim; ChangeWeapon(range, gameObject); ChangeMeleeWeapon(melee, gameObject); }