Exemple #1
0
    override public void OnDeactivate()
    {
        //       Time.timeScale = 1;

        //AnimEngine.Stop(AnimName);
        Action.SetSuccess();
        Action = null;
        base.OnDeactivate();
    }
Exemple #2
0
    public override void OnDeactivate()
    {
        if (WeaponAction != null)
        {
            WeaponAction.SetSuccess();
            WeaponAction = null;
        }

        if (RotateAction != null)
        {
            RotateAction.SetSuccess();
            RotateAction = null;
        }

        base.OnDeactivate();
    }