public void Create_Hinge(Frame left, Frame right) { this.left = left; this.right = right; type = "Hinge"; joint = new AgX_Joint(guid); //Add joint between top and bottom frame joint.Create_Hinge("Hinge", left.agxFrame, right.agxFrame, leftRangeLimit, rightRangeLimit); joint.AddToSim(); }
public void Create_Hinge(Frame left, Frame right) { this.left = left; this.right = right; type = "Hinge"; agxJoint = new AgX_Joint(guid); //Add joint between top and bottom frame agxJoint.Create_Hinge("Hinge", left.agxFrame, right.agxFrame, lowerRangeLimit, upperRangeLimit); agxJoint.AddtoAssembly(); }