private VRiscuitRule RuleConverter(SimpleRule rule) { var before = new BeforePattern(new VRiscuitObjectSet(rule.Before.Select(ObjectConverter).ToArray())); var after = new AfterPattern(new VRiscuitObjectSet(rule.After.Select(ObjectConverter).ToArray())); return(new VRiscuitRule(before, after)); }
public VRiscuitRule Convert() { var beforePattern = new BeforePattern(new VRiscuitObjectSet(Before)); var afterPattern = new AfterPattern(new VRiscuitObjectSet(After)); return(new VRiscuitRule(beforePattern, afterPattern, true)); }