IEnumerator WaitDecreaseScore() { Advertisement.AddListener(this); Advertisement.Initialize("3237448", false); // ios id, test mode not enabled decreaseScore = true; flashing = true; scoreCounter.totalScore += scoreCounter.score; CoinScript.totalCoinCount += CoinScript.coinCount; retryButton.GetComponent <Button>().enabled = false; menuButton.GetComponent <Button>().enabled = false; continueButton.GetComponent <Button>().enabled = false; startOverButton.GetComponent <Button>().enabled = false; yield return(new WaitForSeconds(3)); // wait for flashing to finish retryButton.GetComponent <Button>().enabled = true; continueButton.GetComponent <Button>().enabled = true; if (!levelPassed) { CoinScript.totalCoinCount -= CoinScript.coinCount; scoreCounter.totalScore -= scoreCounter.score; } // show ad every 3 levels if (retriesLeft > 0 && Advertisement.IsReady(videoID) && (levelScript.level == 1 || levelScript.level % 3 == 0)) { Advertisement.Show(videoID); } if (!newHighScoreActive) { menuButton.GetComponent <Button>().enabled = true; startOverButton.GetComponent <Button>().enabled = true; } }
public void Start() { if (winAdsOn) { if (!Advertisement.isInitialized) { Advertisement.Initialize(BeginMonetization.AndroidGameId, BeginMonetization.testMode); } if (!info.noAds) { if (Advertisement.isSupported) { Advertisement.AddListener(this); StartCoroutine(myOnUnityAdsReady()); } else { Debug.Log("Данная платформа не поддерживается"); Advertisement.RemoveListener(this); StartAnims(); } } else { Advertisement.RemoveListener(this); StartAnims(); } } else { Advertisement.RemoveListener(this); StartAnims(); } }
AdsManager() { if (AdsManagerSettings.Instance.IsAdMobEnabled) { MobileAds.Initialize(initStatus => { }); if (AdsManagerSettings.Instance.IsLoadingInterstitialEnabled) { isLoadingInterstitial = true; RequestInterstitial(AdsManagerSettings.Instance.LoadingInterstitalId); } else { RequestInterstitial(AdsManagerSettings.Instance.InterstitalId); } if (AdsManagerSettings.Instance.IsBannerEnabled) { RequestBanner(); } } if (AdsManagerSettings.Instance.IsUnityAdsEnabled) { Advertisement.Initialize(AdsManagerSettings.Instance.UnityAdsId, AdsManagerSettings.Instance.IsTestModeEnabled); Advertisement.AddListener(this); } }
protected override void InternalInit() { #if UNITY_ADS || UNITY_MONETIZATION if (!mIsInitialized) { mIsInitialized = true; mAdSettings = EM_Settings.Advertising.UnityAds; // Set GDPR consent (if any). var consent = GetApplicableDataPrivacyConsent(); ApplyDataPrivacyConsent(consent); #if UNITY_MONETIZATION Advertisement.AddListener(new UnityAdsListener(this)); if (string.IsNullOrEmpty(mAdSettings.AppId.Id)) { Debug.LogWarning("Attempting to initialize UnityAds with an empty App ID."); } Advertisement.Initialize(mAdSettings.AppId.Id, mAdSettings.EnableTestMode); #endif Debug.Log("UnityAds client has been initialized."); } #endif }
// Start is called before the first frame update void Start() { Advertisement.AddListener(this); Advertisement.Initialize(gameID, testMode); // Hook up callback to fire when DDNA SDK has received session config info, including Event Triggered campaigns. DDNA.Instance.NotifyOnSessionConfigured(true); DDNA.Instance.OnSessionConfigured += (bool cachedConfig) => GetGameConfig(cachedConfig); // Allow multiple game parameter actions callbacks from a single event trigger DDNA.Instance.Settings.MultipleActionsForEventTriggerEnabled = true; //Register default handlers for event triggered campaigns. These will be candidates for handling ANY Event-Triggered Campaigns. //Any handlers added to RegisterEvent() calls with the .Add method will be evaluated before these default handlers. DDNA.Instance.Settings.DefaultImageMessageHandler = new ImageMessageHandler(DDNA.Instance, imageMessage => { // do something with the image message myImageMessageHandler(imageMessage); }); DDNA.Instance.Settings.DefaultGameParameterHandler = new GameParametersHandler(gameParameters => { // do something with the game parameters myGameParameterHandler(gameParameters); }); DDNA.Instance.SetLoggingLevel(DeltaDNA.Logger.Level.DEBUG); DDNA.Instance.StartSDK(); }
void Awake() { _videoAd = this; if (PlayerPrefs.HasKey("RemoveAdsActivated")) { showAds = false; } else { showAds = true; PlayerPrefs.SetInt("RemoveAdsActivated", 0); } if (!showAds) { return; } // Initialize the Ads listener and service: Advertisement.AddListener(this); Advertisement.Initialize(gameId, testMode); IsAdReady(); }
private void OnEnable() { Advertisement.AddListener(_unityAdsListener); _bannerButton.onClick.AddListener(ShowAbsBanner); _videButton.onClick.AddListener(ShowAbsVideo); _rewardVideButton.onClick.AddListener(ShowAbsRewardedVideo); }
// Start is called before the first frame update void Start() { // Initialize the Ads listener and service: Advertisement.AddListener(this); Advertisement.Initialize(gameId, testMode); StartCoroutine(ShowBannerWhenReady()); }
void Awake() { //Get Shop Manager myShopManager = GetComponent <ShopManager>(); //Initialize Admob MobileAds.Initialize(initStatus => { }); //Initialize Unity rewardedButton = GetRewardedButton("Rewarded-Button"); if (rewardedButton != null) { rewardedButton.interactable = Advertisement.IsReady(surfaceReward); rewardedButton.onClick.AddListener(ShowRewardedVideo); } Advertisement.Initialize(unityGameId, testMode); Advertisement.AddListener(this); InitialzieBanner(); string adUnitId = "ca-app-pub-3668225440256580/7694322222"; admobRewarded = new RewardedAd(adUnitId); InitializeAdmobRewardedListeners(); }
// Start is called before the first frame update void Start() { Advertisement.AddListener(this); Advertisement.Initialize(GooglePlay_ID, TestMode); Instance = this; }
void Start() { isActivated = false; levelIndex = SceneManager.GetActiveScene().buildIndex; //Определяем текущий уровень Advertisement.AddListener(this); Advertisement.Initialize(gameId, true); }
void Start() { Advertisement.Initialize(gameID, TestMode); // showInterstitial.interactable = Advertisement.IsReady(interstitialID); Advertisement.AddListener(this); }
// Initialize the Ads listener and service: private void Start() { Instance = this; DontDestroyOnLoad(this); Advertisement.AddListener(this); Advertisement.Initialize(gameId, testMode); }
void Start() { levelManager = FindObjectOfType <LevelManager>(); Advertisement.AddListener(this); Advertisement.Initialize("4085763", false); }
void Start() { Advertisement.AddListener(this); Advertisement.Initialize(gameId, testMode); StartCoroutine(ShowBannerWhenInitialized()); }
/// <summary> /// Unity Ads Stuff /// </summary> /// public void ConfigureUnityAds() { // Unity Ads Configuration Advertisement.AddListener(this); Advertisement.Initialize(unityAdsGameId, unityAdsTestMode); }
//Kok Unity Ads gk mau muncul ya? // Start is called before the first frame update void Start() { Advertisement.AddListener(this); GameId = Advertiser.Instance.GameId; TestMode = Advertiser.Instance.TestMode; Advertisement.Initialize(GameId, TestMode); }
// Start is called before the first frame update void Start() { Advertisement.AddListener(this); Advertisement.Initialize("3921877", true); InitiateAdsData(); }
void Start() { // Initialize the Ads listener and service: Advertisement.AddListener(this); Advertisement.Initialize(gameId, true); StartCoroutine(TimerVideo()); }
void Start() { confirmReviveObj.SetActive(false); adAudio = GetComponent <AudioSource>(); Advertisement.AddListener(this); Advertisement.Initialize(gameID, true); }
public IEnumerator InitializeCoprotuine(string gameId, bool testMode = true) { Advertisement.AddListener(this); Advertisement.Initialize(gameId, testMode); yield return(null); }
IEnumerator Start() { Advertisement.AddListener(this); Advertisement.Initialize("3815483", true); while (!Advertisement.IsReady(placement)) { yield return(null); } if (hasRemoveAdsBeenBought == false) { GameObject.Find("AdButton").SetActive(true); } if (numberOfRestarts == 3 && hasRemoveAdsBeenBought == false) { Advertisement.Show(); numberOfRestarts = 0; } if (hasRemoveAdsBeenBought == true) { moneyEarned = PlayerPrefs.GetInt("MoneyEarned"); normalCurrency = PlayerPrefs.GetInt("NormalCurrency"); GameObject.Find("MoneyEarnedText").GetComponent <Text>().text = "〄" + PlayerPrefs.GetInt("MoneyEarned") * 2 + ""; PlayerPrefs.SetInt("NormalCurrency", normalCurrency + moneyEarned); } }
private void Start() { Advertisement.Initialize(googleID, false); // 廣告初始化 Advertisement.AddListener(this); player = FindObjectOfType <Player>(); }
/** * Advertisementクラスを使って初期化する */ private void InitUnityAds() { // 動画広告をサポートしていないプラットフォームだったらreturn if (Advertisement.isSupported == false) { return; } // すでに初期化していたらreturn if (Advertisement.isInitialized) { return; } #if UNITY_ANDROID _gameId = googlePlayGameId; #elif UNITY_IOS _gameId = appStoreGameId; #endif // 初期化 Advertisement.Initialize(_gameId, testMode); // リスナーをセットする Advertisement.AddListener(this); }
private void Start() { gameId = androidGameID; Advertisement.AddListener(this); Advertisement.Initialize(gameId, testMode); }
void Start() { Player = GameObject.Find("Player"); mp = Player.GetComponent <PlayerController>(); Advertisement.AddListener(this); Advertisement.Initialize(gameId, false); }
void Start() { Advertisement.Initialize(gameID, TestMode); showInterstitial.interactable = Advertisement.IsReady(interstitialID); watchRewardAd.interactable = Advertisement.IsReady(rewardedVideoID); Advertisement.AddListener(this); }
private void OnEnable() { if (_button == null) { _button = GetComponent <Button>(); } bool adsIsReady = Advertisement.IsReady(AdsManager.Instance.rewardedVideoPlacementID); // Set interactivity to be dependent on the Placement’s status: _button.interactable = adsIsReady; if (_animator == null) { _animator = GetComponent <Animator>(); } if (_animator != null) { _animator.SetBool(_animatorParameterName, adsIsReady); } // Map the ShowRewardedVideo function to the button’s click listener: if (_button) { _button.onClick.AddListener(ShowRewardedVideo); } // Initialize the Ads listener and service: Advertisement.AddListener(this); Advertisement.Initialize(AdsManager.Instance.playStoreGameID, AdsManager.Instance.testMode); }
void Start() { Advertisement.AddListener(this); InitiaizeAdvertizement(); soundManager = GameObject.FindGameObjectWithTag("soundManager").GetComponent <SoundManager>(); // notreadytxt = GameObject.FindGameObjectWithTag("failedtxt"); }
private AdsManager(string gameId, IUnityAdsListener listener) { mGameId = gameId; mListener = listener; Advertisement.AddListener(mListener); Advertisement.Initialize(mGameId, testMode); }