public PoisonEffect(IBattleEntity target, AdventureModule adventuremodule, RPGMessageModule messages) { this.adventuremodule = adventuremodule; this.messages = messages; this.target = target; }
public RescuePlayerCommandHandler(AdventureModule module) { this.module = module; }
public ExploreCommandHandler(AdventureModule module, PlayerModule playermodule) { this.playermodule = playermodule; this.module = module; }