public static void CreateAdvantureObject(AdvantureObject _advantureObject, NodeItem_Travel _node) { AdvantureObject advantureObject = ScriptableObject.Instantiate(_advantureObject, _node.transform); NodeObject_Travel nodeObject = _node.CreateNodeObject(); nodeObject.advantureObject = advantureObject; nodeObject.Init(); }
public static void CreateAdvantureObject(AdvantureObject _advantureObject, Vector2Int _pos) { NodeItem_Travel node = (NodeItem_Travel)TravelManager.instance.map.GetNodeItem(_pos); CreateAdvantureObject(_advantureObject, node); }