Exemple #1
0
 // Use this for initialization
 void Start()
 {
     gamepad      = transform.parent.GetComponent <GamePad_Manager>();
     gamepadStick = transform.parent.GetComponent <Advanced_Stick>();
     player       = GameObject.Find(transform.parent.name + "/Character");
     tempPlayer   = new GameObject("tempPlayer");
 }
Exemple #2
0
    //=====================================================================================================================================================
    void Start()
    {
        camPos             = GameObject.Find(transform.parent.name + "/Character/CamPos");
        cam_upVec          = new Vector3(0, 1, 0);  //init camera up vector
        new_UpVec          = new Vector3(0, 1, 0);
        Cursor.lockState   = CursorLockMode.Locked; //lock cursor to center of screen
        transform.forward += new Vector3(0, 0.0001f, 0);

        //finds player
        player       = GameObject.Find(transform.parent.name + "/Character");
        gamePad      = transform.parent.gameObject.GetComponent <GamePad_Manager>();
        gamePadStick = transform.parent.gameObject.GetComponent <Advanced_Stick>();
        NoRecoil     = GameObject.Find(transform.parent.name + "/NoRecoil");
        NoRecoil.transform.rotation = transform.rotation;
    }